withoutrhetoric: (senan do u like my hat :3)

[personal profile] withoutrhetoric 2026-01-22 04:01 am (UTC)(link)
An hour or so later, Rin and Sen arrive at the Lion and Boar. Is there anything Rin would like to do before entering?

<.>

Rin is going to make sure they have their weapons and the Bag of Holding, and tell Sen they'll find something good for him. Otherwise, they're ready to stealth and go—

Oh, wait!

Not without blowing Sen an air kiss with a wink, and a "For good luck ;D."

<.>

Sen catches it and sends one back their way, and Rin makes a stealth check.

[STEALTH: 22; Rin's gonna catch that kiss and put it on their cheek as they go stealth mode >;3]

Rin melts back into the shadows, leaving Sen to approach the Lion and Boar alone. He leaves the door open behind him; a servant whose task is specifically to greet guests tuts and hurries to close it - though not before Rin has the chance to slip through.

The servant eyes Sen up and down with an air of superiority, but with cool cordiality asks, "How may I assist you, Sir?"

<.>

Rin, grinning to themself, Messages Sen, [ Manners, manners, Sen!

Well, you have the best manners, since you let me in.
]

They'd like to give the servant a kick in the pants, but it's far too early to take that risk. Instead, Rin takes a look around the room, scanning for possible exits, signs of any sneaky someone watching, or other points of interest.

<.>

The main foyer of the tavern has a rustic chandelier and a plush rug, but little else of note. The wood of the walls and bannisters of the stairs leading to a second floor is a rich reddish-brown, polished to a high shine.

From this room, one may go up the stairs, or take a door to the left which leads toward the dining room where Rin and Sen met Calabra. Another door leads off to the right - presumably to a dining area, from the sound of low murmuring. If there are other rooms, one must pass through these to reach them.

Sen doesn't bother with formalities - no bowing for this man - and gets right to the point. "I'm here to speak with Umbero Calabra. I'm expected."

The servant arches a brow and replies, "Lord Calabra is out and won't return until tomorrow morning. You aren't that expected, it seems."

If this surprises Sen, he doesn't show it. Instead, he says, “…Lord Calabra, is it?"

The servant stares at him, stone-faced, so he continues, "That must have happened sometime overnight. Pity I missed it, running his errands for him. Did 'Lord' -" he air-quotes, yes, "Calabra say where he was going?"

"I certainly wouldn't tell the likes of you. Be off with you before I have you removed."

Sen, assuming Rin has gotten the idea that maybe they ought to sneak upstairs, drawls, "'Lord' Calabra is going to be displeased with you when he learns you turned away someone with vital information."

[PERS, s: nat 20]

<.>

Rin is absolutely going to make their way up the stairs, Messaging Sen as they do, [ You know what's up. ] And, just to be clear, [ Me; I'm going up. ]

They're going to be quick in their movements, careful with their steps, and check over the landing before they reach it.

<.>

Nothing's particularly notable about the landing; it's a fine establishment (for Awich). The second floor is decorated with more plush rugs, a few alabaster statues, and paintings. From the landing, a single hall stretches down the middle of the Inn; there are three doors on either side, suggesting the quarters are quite large and multi-room, intended for an entourage rather than a single occupant.

Of these doors, one is open and a woman stands fanning herself in the doorway. There's a voice from within and she turns back to the room, then enters and closes the door behind her.

Downstairs, the servant is trying very hard to undo offense and assure Sen that Calabra really is out, he took his guard and didn't say where he was going, and the servant is only doing his job.

[q: did the voice sound like calabra? and, are there distinguishing marks on or beside any of the doors?
a: The voice did not sound like Calabra. There are no distinguishing marks on the doors.]

Rin's going to move down the hallway, alert for any signs of sound. If nothing catches their ear, they'll move to the end of the hall, and check for signs of sound behind the last door on the left.

[PERC: 7; Rin can't hear anything unusual or informative.]

Rin is going to cast Disguise Self to appear as an androgynous human of Rin's height, wearing the same uniform as the servant below.

They're going to fix their hair and make a go at unlocking the door they're standing in front of (last door on the right).

[SLEIGHT: 27; The door unlocks easily.]

Rin is going to step inside, posture kept in imitation of the Very Upright Very Not Fun servants they've seen around this place, and see whether 1) anyone is immediately visible or audible and 2) what the room holds.

[dm: The room looks bare in the way unoccupied rooms appear; a quick search will verify no one's staying here.]

Rin's going to diP out of the room, check the hall to see if anyone's appeared, and if no one HAS appeared, they're moving on to the middle door on the right.

[dm: Nothing in the hall has changed; it's the middle of the day, so they can be pretty secure in the knowledge that most people are out and about.

SLEIGHT: 23; The door unlocks easily.]

Same approach as before! Entertain as if they are in fact a servant, checking for signs of anyone present at the moment or of whether the room is occupied.

<.>

The moment they step into the room, a voice from the other side of a door across from them calls out, "Is that you, Herbert? Oh, I thought you'd never arrive! I've been absolutely - You're not Herbert."

The owner of the voice is a middle-aged human man with a bit of a paunch, greying hair, and spectacles. He stares Rin up and down appraisingly, then says, "Well, I'd prefer Herbert, but I suppose you'll do.”

<.>

And Rin is going to bow to the man, then speak, "Beg pardon, Sir. Herbert sent me to tell you he has been delayed. He—" Rin screws up their face, as if trying to recall the message, "He said that he regrets every instant not spent in your company, and he sent me to assure you that he will be here in ten minutes' time, no matter what." They nod, and bow again. "Good Sir, if you'll excuse me, I must be onto my duties."

[PERS: 6]

<.>

The man looks visibly hurt, one hand pressing to his middle and the other raking through his thinning hair. "He's not coming, is he? I knew I'd gone too far last time, I knew by the look on his face."

Hopelessly, he heaves a sigh and drops into one of the chairs that furnish this sort of receiving area.

"I suppose you think this is all pitiable, but I assure you, it's - Well. It is - nothing more than a fascination. Really. And -"

As he's talking, a young man slips into the room - barefoot. "Sorry I'm late - really, I - Who the fuck are you? Ansel, who the fuck is this?!"

<.>

Ansel?

Fascination?

—And presumably-Herbert is looking right at Rin.

Oh well shit, this isn't great.

Rin offers a nervous little laugh, and speaks, "I was told you had a message? It's my first day, and now I think maybe this was some sort of— Of— Oh, a prank. I'm terribly sorry, Sir, Lord? Sir Ansel? Herbert. I'm so sorry—"

It's at this moment that Rin is going to cast Thaumaturgy, to produce the sound of a vase smashing from the next room.

If Ansel and Hansel... Herbert. Turn around. Rin is going to try slipping out of there.

<.>

The sound of a vase crashing does indeed cause both Ansel and Herbert to turn; Rin has just enough time to slip out before they turn back. The sound of an argument can be heard as Herbert flings accusations and Ansel pleads and assures he's innocent. Rin can, if they listen carefully, hear Ansel say, "Please don't punish me again."

<.>

Rin in fact is listening carefully, and they're just going to— Not. Think about that information, or where bare feet and punishment intersect.

They're just going to slip over to the last door on the left and trying giving that one a pick. As they continue to try noT to hear that argument.

[SLEIGHT: 16; The lock takes longer to pick than their patience probably allows.]

They make it about half a minute before huffing in frustration and moving to the second door on the left, scowling at the other door and mentally vowing to finish the job if they must, and when they do, they'll jam that lock with tomatoes or something.

So! Next pick attempt is for second door on the left!

[SLEIGHT: nat 20

dm: Unfortunately, the door opens to another unoccupied room.

The first door on the left is the one with the woman and the unfamiliar voice.]

Hmmm while they're IN here, Rin would like to head over to the wall that would border the third room on the left. And see if they can hear anything from the rooms with the VERY rude door.

[PERC: nat 20

dm: They can in fact hear two voices in the next room: a man and a woman discussing their daughter's upcoming nuptials.

q: Can Rin hear any details of the conversation? And. Does either voice sound familiar?

dm: Neither voice sounds familiar. The details suggest the daughter's wedding is taking place here in Awich, and would lend Rin to believe the couple is here exclusively for that purpose.]

Rin is curious, but this doesn't seem worth sticking around for, and since time's ticking, they're going to return to the hall in order to pick the first door on the right.

[SLEIGHT: 28; The door unlocks easily!]

Rin gives the door a gentle little pat, then straightens their back and enters the room. Once again, checking for signs of occupancy in general and any present and accounted for occupants.

They enter a receiving room with a single bench against the left-hand wall. Around the room are round end tables with floral arrangements - many of these, clearly imported. A small chandelier hangs in the center of the room, its candles as yet unlit.

There are two doors: one straight ahead, and one to the right.

[PERC: nat 20 (??? rin wtf???)

Listening closely, Rin can hear several voices emanating from behind the door to their right.]

Rin would like to quietly, quietly approach the door on their right and try eavesdropping on this here convo.

[dm: Pressing their ear to the door, they can hear the general, everyday conversations and gripes of servants. Presumably, behind this door are the servants' quarters.]

They'll linger for twenty second, and if they hear no mention of names or locations, Rin's going to check the door straight ahead, giving a listen outside of it before attempting to open said door.

[dm: There's no mention of specific names, but 'he' and 'godsdamned bastard' crops up occasionally in the midst of the aforementioned everyday complaints.

Listening at the other door, Rin hears nothing.]

And! Rin is going to open the door and step into the room, closing the door softly behind them.

[dm: The last room they were in would appear to be some sort of foyer; this room is a receiving room / parlor type space, with a chaise against one wall and three plush chairs in a semi-circle. A few knick-knacks decorate the space, all of them too large to reasonably be thieved at the moment.

Again, there are two doors: one to the right and one ahead, both standing ajar.]
Edited 2026-01-22 04:02 (UTC)
withoutrhetoric: (walk that back for me)

[personal profile] withoutrhetoric 2026-01-22 04:03 am (UTC)(link)
Rin going to peer into the one ahead!

[dm: This room is clearly the master suite; from their vantage, they can see the entire length of it, decorated with a massive, ornately-carved four-poster bed, a desk, a claw-foot bathtub, several chairs, a wardrobe, and a fireplace. There are two windows, each on either side of the bed. And two nightstands.]

Rin is verY interested in this room— But before moving into it, they'd like to double back and peer in the door that was on the right.

[dm: This room is filled with trunks of various sizes. Some are stacked, some lie open with clothing tossed haphazardly into them. Against one wall is a twin bed with a nightstand beside it.]

....Oh god Rin wants to look in these trunks so badly. So badly. And they're interested in this haphazard clothing toss, but for now, they're going to head into the bedroom. They'd like to begin to searching the desk.

[INV: 11

dm: It's hard for them to really know what's important and what's just noble pocket lint. There is a pile of correspondence in the desk. Some random piece of jewelry. A weapon of some kind. Something that smells nice. A piece of cloth.]

Rin would like please and thank you to put all of these things in the Bag of Holding. They might not know what to make of any of this, but they're sure Sen can work it out! (Or maybe, ugh, Dmitri.) If nothing else, the jewelry's probably hockable.

For the rest, they would like to examine, in this order
-inside the wardobe
-under the bed
-in the fireplace
-the nightstand

[dm: In the wardrobe, they find some clothes. Under the bed, they find a chamber pot and one piece of gold. In the fireplace, they find a dying fire. In the nightstand, they find another piece of jewelry in a box, two books, and a bag that feels a little heavy and makes some noise when lifted.]

Rin's going to leave the clothes because they trust nothing of Calabra's 'fashion,' THEY WILL NOT BE TOUCHING THAT CHAMBER POT OR THE GOLD PIECE in case it was peed on by Calabra (Rin knows there is always a chance that money has been soiled but it's no good knowing who BY). They're going to look into that bag pls.

[dm: The bag contains a mixture of gold and silver coins.]

Into the bag of holding it goes! Along with the jewelry in its box!

Rin would like to flip through the books to see if anything's inside, and will also look at their titles.

[dm: The books appear to be deeply boring treatises on law in Mysos.]

Rin would fling them across the room if they weren't sneaking. Instead, they place the books on the bed and tuck them in.

Rin would like to carefully carefully take a peek out the windows just to see what the view's like.

[dm: The view from the room is of the river and a clean, upper-class street directly below the inn.]

Rin nods to themself; yes, this seems like the kind of view this room would have!

Rin would like to check the room with the trunks, and would like to give a look through the trunks; just a quick look to start!

[dm: Several of the trunks have heavy padlocks that would probably deter one from attempting to pick them without several hours to spare. The ones that are open appear to be the rest of Calabra's clothing. One trunk is unlocked, though closed. Within, Rin finds carefully folded clothing more suitable to a commoner and probably belonging to Calabra's guard. At the bottom of this trunk is a miniature painting of a woman and a lock of hair tied with a ribbon.]

Well Rin is putting that painting in the Bag of Holding. ...And also the guard's shirt. Who knows, it might be useful! (And Rin feels like taking one thing from this room isn't really enough.)

They'd like to look at the nightstand, as well pls.

[dm: The nightstand contains some oil for sharpening a blade, a small whetstone, and a piece of cloth.]

Rin's taking the cloth and the whetstone. And with that, they're going to make their way out of this room and then out of this suite of rooms, or they'll attempt to anyway.

[dm: They meet no one on the way out; from the landing outside, they're able to see Sen and the servant are no longer in the entrance hall of the inn.]

...Rin's curious about where Sen may have gone. They pause on the landing, then start downstairs. Is there any sign here of where Sen or the servant may have gone to? That is, signs of a scuffle, a door cracked open, anything Sen might have left?

[dm: They can hear the sound of Sen and several others singing quite loudly in the dining room of the inn. It's a pretty good indicator.]

Smiling to themself, Rin cocks their head, and is going to take a quick peek into the dining room where they first met Calabra, juuust in case there's anything to see.

[dm: The room is empty and the place settings have all been removed from the table.]

In that case! Rin's going to crack open the door to the other dining area and attempt to catch a glimpse of Sen!

<.>

Sen and the servant, along with several other people - some of whom may be patrons of the inn - are currently engaged in some ambitious day-drinking and are singing a very inappropriate take on a song that might be called 'Mysos Boys'.

<.>

Rin would very much like to pick some of those pockets, but given their current mission, they're going to behave their null self and simply Message Sen, [ Over and done; I'll be outside! ]

And, slipping the door shut once more, Rin's going to drop Disguise Self and step out of the inn.

<.>

Several minutes later, Sen disengages from the group and meets Rin outside. He is clearly sober, and smiling in a self-satisfied kind of way.

[ Job well-done, us. Find much? ]

<.>

Rin likes that smile, and they bounce a little on their toes as they respond, [ Found some things! Not sure what they're worth or if they MEAN anything, so maybe when we get back to the rooms, you can take a look. ] They nod, because this strikes them as a good and necessary idea. And if Sen looks like he'll follow, Rin's going to start back toward the inn they've been staying at. [ Also found his chamberpot. And someone who, mm, Sen, I think there was some foot stuff going on.

That was a good song you had going though! Anything interesting happen downstairs?
]

<.>

He can't say he understood all of that, but it sounds like Rin had an adventure while he was downstairs. [ Nothing particularly; the shit was so eager to make amends, he had a drink with me, then another, and by then, I'd convinced the innkeeper to have one with us. One thing led to another, as it tends to do. ]

He offers his arm to them to hold as they walk. [ Suppose we make our way back to our own lodgings and wait for the lovebirds to return, then go over the things you've found? I know a game we can attempt with those ball bearings of yours. Nothing salacious! A game to pass the time, nothing more! ]

<.>

Oh, that sounds like fun! Sen's conjured revelry downstairs, and the prospect of a game. Rin nods, taking Sen's arm with a little nod of their head. [ That suits me very well! And I can tell you all about what I saw, and YOU can tell me how much of an ass Mr. 'Lord Calabra is out' made of himself. ]

Tail flicking, tail occasionally winding around the back of Sen's legs, Rin begins to tell the whole of what they saw - with many, many meanderings, of course - as they walk back toward the inn.

<.>